Public Member Functions | |
def | __init__ |
def | update_state |
def | keyboard_input |
def | activate |
def | deactivate |
Public Attributes | |
model | |
views | |
check_command_validity | |
poll_signal | |
render |
A controller fragment is a controller that can be 'mixedin' with other fragments. It is not intended to be a stand alone controller. For a stand alone controller use/subclass UnlockController or UnlockControllerChain.
def unlock.controller.controller.UnlockControllerFragment.__init__ | ( | self, | ||
model, | ||||
views, | ||||
batch, | ||||
check_command_validity = False | ||||
) |
Reimplemented in unlock.controller.controller.UnlockCommandConnectedFragment.
def unlock.controller.controller.UnlockControllerFragment.activate | ( | self | ) |
Reimplemented from unlock.controller.controller.UnlockController.
Reimplemented in unlock.controller.controller.UnlockCommandConnectedFragment.
def unlock.controller.controller.UnlockControllerFragment.deactivate | ( | self | ) |
Reimplemented from unlock.controller.controller.UnlockController.
Reimplemented in unlock.controller.controller.UnlockCommandConnectedFragment.
def unlock.controller.controller.UnlockControllerFragment.keyboard_input | ( | self, | ||
command | ||||
) |
Reimplemented from unlock.controller.controller.UnlockController.
Reimplemented in unlock.controller.controller.UnlockCommandConnectedFragment.
def unlock.controller.controller.UnlockControllerFragment.update_state | ( | self, | ||
command | ||||
) |
Subclass hook
Reimplemented from unlock.controller.controller.UnlockController.
Reimplemented from unlock.controller.controller.UnlockController.