Public Member Functions | |
| def | __init__ |
| def | update_state |
| def | keyboard_input |
| def | activate |
| def | deactivate |
Public Attributes | |
| model | |
| views | |
| check_command_validity | |
| poll_signal | |
| render | |
A controller fragment is a controller that can be 'mixedin' with other fragments. It is not intended to be a stand alone controller. For a stand alone controller use/subclass UnlockController or UnlockControllerChain.
| def unlock.controller.controller.UnlockControllerFragment.__init__ | ( | self, | ||
| model, | ||||
| views, | ||||
| batch, | ||||
check_command_validity = False | ||||
| ) |
Reimplemented in unlock.controller.controller.UnlockCommandConnectedFragment.
| def unlock.controller.controller.UnlockControllerFragment.activate | ( | self | ) |
Reimplemented from unlock.controller.controller.UnlockController.
Reimplemented in unlock.controller.controller.UnlockCommandConnectedFragment.
| def unlock.controller.controller.UnlockControllerFragment.deactivate | ( | self | ) |
Reimplemented from unlock.controller.controller.UnlockController.
Reimplemented in unlock.controller.controller.UnlockCommandConnectedFragment.
| def unlock.controller.controller.UnlockControllerFragment.keyboard_input | ( | self, | ||
| command | ||||
| ) |
Reimplemented from unlock.controller.controller.UnlockController.
Reimplemented in unlock.controller.controller.UnlockCommandConnectedFragment.
| def unlock.controller.controller.UnlockControllerFragment.update_state | ( | self, | ||
| command | ||||
| ) |
Subclass hook
Reimplemented from unlock.controller.controller.UnlockController.
Reimplemented from unlock.controller.controller.UnlockController.
1.7.1